Répétitif à l'envi et jusqu'au vomi si affinités. Bref, c'est de l'arcade pourravenaze rabibochée à l'arrache pour tenir sur les consoles de notre époque. Et en plus, c'est d'une bêtise et d'un ennui qui ne laissent pas de littéralement sidérer avec des boss typiques des jeux japonais, complètement grotesques. Voir ça de nos jours, ça file la gerbe direct. Capcom presents the next evolution in retro side-scrolling action with Bionic Commando Rearmed 2. Et en plus, il s'agit d'une suite de la première daube scrollante daubée qui nous ramène à d'autres temps de sinistre mémoire, ceux des pauvres jeux de merde à défilement horizontal en 256 couleurs. See Game ManualBuy Game 14.99FreeTry Demo. Et en plus, c'est d'une bêtise et d'un De la daube scrollante éditée par Capcon le faiseur d'étrons, autant dire que ça ne fait pas rêver. The music isn't quite as good, the controls don't feel perfect, and the. Rearmed 2 feels more like a budget title. Voir ça de nos jours, ça file la gerbe direct. The original Bionic Commando Rearmed impressed with its high production values. Et en plus, il s'agit d'une suite de la première daube scrollante daubée qui nous ramène à d'autres temps de sinistre mémoire, ceux des pauvres jeux de merde à défilement horizontal en 256 couleurs. … Expandĭe la daube scrollante éditée par Capcon le faiseur d'étrons, autant dire que ça ne fait pas rêver. unless there will be an update offering the option to have retro control scheme/mechanics, i refuse to play this. not needing a shotgun to start swinging and being able to adjust the arm length while hanging) but with the broken controls that means nothing. and some of the added features make the game feel nicer (e.g. as already said in the beginning - the graphical touchup is great. another drawback IMO is the fact that the record times for the various levels do not differentiate between the use of jumps and retro gameplay. not difficult to program, there are barely any options as it is anyway - so no reason not to include that. they could've at least had the old control scheme as an option. you can only do that with the analog stick and by aiming between "forward" and "down-forward". and probably most stupid: it is not possible to shoot the arm straight forward using the d-pad. the way you swing is basically the same (with some added features) but the way you tell the game to let go is not the same. grabbing and throwing barrels works exactly like it did in BCR1 but the input you have to do on the controller is different. Xbox 360 Textonlabel Bionic Commando Rearmed 2 preview build+screens. i expected the basic gameplay to be exactly as in BCR1 but with jumping added on a formerly unused button. grabbing and throwing barrels works exactly like it did this was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major disappointment set in. This was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major disappointment set in. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade and was released on August 13, 2008.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |